Ricardo Queirós

Teacher, Web/Mobile developer and Writer

About Me

Me

August 2023 news

Publications

Publications

For full access see my ORCID or CIÊNCIAVITAE
    13 GERF - Gamified Educational Virtual Escape Room Framework for Innovative Micro-Learning and Adaptive Learning Experiences
       Queirós, R. (2023).  
       In T. Guarda, F. Portela, & M. F. Augusto (Eds.), Advanced Research in Technologies, Information, Innovation and Sustainability
       Third International Conference, ARTIIS 2023, Madrid, Spain, September 12-15, 2023, (Vol. ..., pp. ...). Springer. 
       TO BE PUBLISHED OPEN ACCESS SCOPUS

    12 Integrating Gamified Educational Escape Rooms in Learning Management Systems. 
       Queirós, R., M., Pinto, C.,Cruz, & Mascarenhas, D. (2023). 
        In A. Simões, M. M. Berón, & F. Portela (Eds.), 12th Symposium on Languages, Applications and Technologies (SLATE 2023) (pp. 15:1-15:8). 
        Open Access Series in Informatics (OASIcs), Volume 113. Schloss Dagstuhl – Leibniz-Zentrum für Informatik. 10.4230/OASIcs.SLATE.2023.15 
       LINK OPEN ACCESS SCOPUS  

    11 FGPE+: The Mobile FGPE Environment and the Pareto-Optimized Gamified Programming Exercise Selection Model—An Empirical Evaluation. 
       Maskeliūnas, R., Damaševičius, R., Blažauskas, T., Swacha, J., Queirós, R., & Paiva, J. C. (2023). 
       Computers, 12(7), 144. https://doi.org/10.3390/computers12070144
       LINK OPEN ACCESS SCOPUS  

    10 Dos Learning Management Systems aos Personal Learning Environments: A caminho dos ecossistemas de aprendizagem interoperáveis?
       M Cruz, R Queirós, D Mascarenhas, C Pinto. (2023). 
       Pratica - Revista Multimédia de Investigação em Inovação Pedagógica e Práticas de E-learning, Volume 6, Edição 1, Páginas 1-15. 
       LINK OPEN ACCESS 

    9 GATUGU: Six Perspectives of Evaluation of Gamified Systems.
       Swacha, J., Queirós, R., & Paiva, J. C. (2023).     
       Information, 14(2), 136. https://doi.org/10.3390/info14020136
       LINK OPEN ACCESS SCOPUS  
    
    8 Fostering Pedagogy Through Micro and Adaptive Learning in Higher Education: Trends, Tools, and Applications.
       Queirós, R., Cruz, M., Pinto, C., & Mascarenhas, D. (Eds.). (2023).     
       IGI Global. https://doi.org/10.4018/978-1-6684-8656-6
       LINK

    7 Exploring the Convergence of Computer and Medical Science Through Cloud Healthcare.
       Queirós, R., Cunha, B., & Fonseca, X. (Eds.). (2023).     
       IGI Global. https://doi.org/10.4018/978-1-6684-5260-8 
       LINK

    6 GAFRHE: A Gamification Framework for Healthcare. 
       Queiros, R. (2023).     
       In R. Queirós, B. Cunha, & X. Fonseca (Eds.), Exploring the Convergence of Computer and Medical Science Through Cloud Healthcare (pp. 14-35). 
       IGI Global. https://doi.org/10.4018/978-1-6684-5260-8.ch002 
       LINK
    
    5 A Gamified Educational Escape Rooms' Framework for Computer Programming Classes. 
       Queirós, R., Pinto, C., Cruz, M., & Mascarenhas, D. (2023).     
       In R. A. Peixoto de Queirós & M. P. Teixeira Pinto (Eds.), 4th International Computer Programming Education Conference (ICPEC 2023) (pp. 6:1–6:8). 
       Open Access Series in Informatics (OASIcs), Volume 112. Schloss Dagstuhl -- Leibniz-Zentrum für Informatik. https://doi.org/10.4230/OASIcs.ICPEC.2023.6 
       LINK OPEN ACCESS SCOPUS  

    4 Sifu Reloaded: An Open-Source Gamified Web-Based CyberSecurity Awareness Platform. 
       Paiva, J. C., Queirós, R., & Gasiba, T. (2023).     
       In R. A. Peixoto de Queirós & M. P. Teixeira Pinto (Eds.), 4th International Computer Programming Education Conference (ICPEC 2023) (pp. 5:1–5:8). 
       Open Access Series in Informatics (OASIcs), Volume 112. Schloss Dagstuhl – Leibniz-Zentrum für Informatik. DOI: https://doi.org/10.4230/OASIcs.ICPEC.2023.5
       LINK OPEN ACCESS SCOPUS  
    
    3 Automated Assessment of Simple Web Applications. 
       Costa, L. M., Leal, J. P., & Queirós, R. (2023).     
       In R. A. Peixoto de Queirós & M. P. Teixeira Pinto (Eds.), 4th International Computer Programming Education Conference (ICPEC 2023) (pp. 11:1–11:8). 
       Open Access Series in Informatics (OASIcs), Volume 112. Schloss Dagstuhl -- Leibniz-Zentrum für Informatik. DOI: https://doi.org/10.4230/OASIcs.ICPEC.2023.11
       LINK OPEN ACCESS SCOPUS  

    2 Can a Content Management System Provide a Good User Experience to Teachers? 
       Bauer, Y., Leal, J. P., & Queirós, R. (2023).     
       In R. A. Peixoto de Queirós & M. P. Teixeira Pinto (Eds.), 4th International Computer Programming Education Conference (ICPEC 2023) (pp. 4:1–4:8). 
       Open Access Series in Informatics (OASIcs), Volume 112. Schloss Dagstuhl -- Leibniz-Zentrum für Informatik. DOI: https://doi.org/10.4230/OASIcs.ICPEC.2023.4 
       LINK OPEN ACCESS SCOPUS  

    1 4th International Computer Programming Education Conference, {ICPEC} 2023, June 26-28, 2023, Vila do Conde, Portugal (Vol. 112). 
       Queirós, R. A. P. de, & Pinto, M. P. T. (Eds.). (2023).     
       Schloss Dagstuhl - Leibniz-Zentrum für Informatik. https://www.dagstuhl.de/dagpub/978-3-95977-290-7
       LINK OPEN ACCESS SCOPUS  
    
  
                                                
    15 Managing Gamified Programming Courses with the FGPE Platform.
    Paiva, José C., Queirós, R., Leal, José P., Swacha, J., and Miernik, F. (2022).
    In Information 13, no. 2: 45. DOI: http://dx.doi.org/10.3390/info13020045 
    LINK OPEN ACCESS SCOPUS  


    14 Students' Usability Evaluation of the FGPE Gamified Programming Learning Environment.
    Swacha, J., Miernik, F., Ignasiak, M. S., Montella, R., De Vita, C. G., Mellone, G., Queirós, R., Paiva, J. C., Leal, J. P., & Kosta, S. (2022).
    In R. A. Buchmann, G. C. Silaghi, D. Bufnea, V. Niculescu, G. Czibula, C. Barry, M. Lang, H. Linger, & C. Schneider (Eds.), Information Systems Development: Artificial Intelligence 
    for Information Systems Development and Operations (ISD2022 Proceedings). Cluj-Napoca, Romania: Babeș-Bolyai University.
    LINK OPEN ACCESS SCOPUS  

    13 Integration of a Learning Playground into a LMS.
    Ricardo Queirós. (2022).
    In Proceedings of the 2022 ACM Conference on Innovation and Technology in Computer 
    Science Education (ITiCSE '22). Association for Computing Machinery, New York, NY, USA, 564.
    DOI: https://doi.org/10.1145/3502717.3532175
    LINK SCOPUS  

    12 WebPuppet - A Tiny Automated Web UI Testing Tool.
    Queirós, R. (2022).
    In A. Simões & J. C.  Silva (Eds.), Third International Computer Programming Education Conference (ICPEC 2022) (pp. 10:1-10:8). 
    Open Access Series in Informatics (OASIcs) (Vol. 102). Schloss Dagstuhl – Leibniz-Zentrum für Informatik. 
    DOI: 10.4230/OASIcs.ICPEC.2022.10
    LINK OPEN ACCESS SCOPUS  

    11 Integration of Computer Science Assessment into Learning Management Systems with JuezLTI.
    Carrillo, J. V., Sierra, A., Leal, J. P., Queirós, R., Pellicer, S., & Primo, M. (2022).
    In A. Simões & J. C. Silva (Eds.), Third International Computer Programming Education Conference (ICPEC 2022) (pp. 9:1-9:8). 
    Open Access Series in Informatics (OASIcs) (Vol. 102). Schloss Dagstuhl – Leibniz-Zentrum für Informatik. 
    DOI: 10.4230/OASIcs.ICPEC.2022.9
    LINK OPEN ACCESS SCOPUS  

    10 A Roadmap to Convert Educational Web Applications into LTI Tools.
    Leal, J. P., Queirós, R., Ferreirinha, P., & Swacha, J. (2022).
    In A. Simões & J. C. Silva (Eds.), Third International Computer Programming Education Conference (ICPEC 2022) (pp. 12:1-12:12). 
    Open Access Series in Informatics (OASIcs) (Vol. 102). Schloss Dagstuhl -- Leibniz-Zentrum für Informatik.
    DOI: 10.4230/OASIcs.ICPEC.2022.12
    LINK OPEN ACCESS SCOPUS  

    9 Generation of Document Type Exercises for Automated Assessment.
    Leal, J. P., Queirós, R., & Primo, M. (2022).
    In J. Cordeiro, M. J. Pereira, N. F. Rodrigues, & S. Pais (Eds.), 11th Symposium on Languages, Applications and Technologies (SLATE 2022) (pp. 4:1-4:6). 
    Open Access Series in Informatics (OASIcs) (Vol. 104). Schloss Dagstuhl -- Leibniz-Zentrum für Informatik.
    DOI: 10.4230/OASIcs.SLATE.2022.4
    LINK OPEN ACCESS SCOPUS  

    8 ScraPE - An Automated Tool for Programming Exercises Scraping.
    Queirós, R. (2022).
    In J. Cordeiro, M. J. Pereira, N. F. Rodrigues, & S. Pais (Eds.), 11th Symposium on Languages, Applications and Technologies (SLATE 2022) (pp. 18:1-18:7). 
    Open Access Series in Informatics (OASIcs) (Vol. 104). Schloss Dagstuhl -- Leibniz-Zentrum für Informatik. 
    DOI: 10.4230/OASIcs.SLATE.2022.18
    LINK OPEN ACCESS SCOPUS  

    7 Gamificação Aplicada às Organizações e ao Ensino.
    Queirós, R., Pinto, M.  (2022).
    FCA Editora de Informática. ISBN: 978-972-722-922-2.      
    LINK 

    6 The Dangers of Gamification.
    Queirós, R., Pinto, M. (2022).
    In: Guarda, T., Portela, F., Augusto, M.F. (eds) Advanced Research in Technologies, Information, Innovation and Sustainability. ARTIIS 2022. 
    Communications in Computer and Information Science, vol 1675. Springer, Cham. 
    DOI: https://doi.org/10.1007/978-3-031-20319-0_12 
    LINK SCOPUS  

    5 A Primer on Gamification Standardization.
    Queirós, R., Pinto, M., Simões, A., & Portela, C. F. (2022).
    In F. Portela, & R. Queirós (Ed.), Next-Generation Applications and Implementations of Gamification Systems (pp. 1-13). IGI Global. 
    DOI: https://doi.org/10.4018/978-1-7998-8089-9.ch001       
    LINK 

    4 Virtual and Augmented Reality Awareness Tools for Universal Design: Towards Active Preventive Healthcare.
    Coelho, L. P., Freitas, I., Kaminska, D. U., Queirós, R., Laska-Lesniewicz, A., Zwolinski, G., Raposo, R., Vairinhos, M., Pereira, E. T., Haamer, E., & Anbarjafari, G. (2022).
    In L. Coelho, R. Queirós, & S. Reis (Ed.), Emerging Advancements for Virtual and Augmented Reality in Healthcare (pp. 11-24). IGI Global. 
    DOI: https://doi.org/10.4018/978-1-7998-8371-5.ch002       
    LINK 

    3 Next-Generation Applications and Implementations of Gamification Systems.
    Portela, F., & Queirós, R. (Eds.). (2022).
    IGI Global. 
    DOI: https://doi.org/10.4018/978-1-7998-8089-9    
    LINK 

    2 Digital Therapies in Psychosocial Rehabilitation and Mental Health.
    Marques, A., & Queirós, R. (Eds.). (2022).
    IGI Global. 
    DOI: https://doi.org/10.4018/978-1-7998-8634-1    
    LINK 

    1 Emerging Advancements for Virtual and Augmented Reality in Healthcare.
    Coelho, L. P., Queirós, R., & Reis, S. S. (Eds.). (2022).
    IGI Global. 
    DOI: https://doi.org/10.4018/978-1-7998-8371-5    
    LINK 
#
Title
Editor
Index
Options
1 10th Symposium on Languages, Applications and Technologies, SLATE 2021
SLATE 2021 Proceedings Book
Ricardo Queirós, Mário Pinto, Alberto Simões, Filipe Portela and Maria João Pereira
OASics SCOPUS
Link Book Buy
2 Mooshak's Diet Update: Introducing YAPExIL Format to Mooshak
SLATE - 10th Symposium on Languages, Applications and Technologies
José Paiva, Ricardo Queirós and José Paulo Leal
OASics SCOPUS
Link Paper
3 Programming Exercises Interoperability: The Case of a Non-Picky Consumer
SLATE - 10th Symposium on Languages, Applications and Technologies
Ricardo Queirós, José Paiva and José Paulo Leal
OASics SCOPUS
Link Paper
4 2nd International Computer Programming Education Conference, ICPEC 2021
ICPEC 2021 Proceedings Book
Pedro Rangel Henriques, Filipe Portela, Ricardo Queirós and Alberto Simões
OASics SCOPUS
Link Book Buy
5 User Experience Evaluation in a Code Playground
ICPEC - 2nd International Computer Programming Education Conference
Ricardo Queirós, Mário Pinto and Teresa Terroso
OASics SCOPUS
Link Paper
6 Experiments on PR-Based Gamification
ICPEC - 2nd International Computer Programming Education Conference
Alberto Simões and Ricardo Queirós
OASics SCOPUS
Link Paper
7 An Open-Source Gamified Programming Learning Environment
ICPEC - 2nd International Computer Programming Education Conference
José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha, Filip Miernik
OASics SCOPUS
Link Paper
8 FGPE Gamification Service: A GraphQL Service to Gamify Online Education
WorldCIST - 9th World Conference on Information Systems and Technologies
José Carlos Paiva, Alicja Haraszczuk, Ricardo Queirós, José Paulo Leal, Jakub Swacha and Sokol Kosta
Springer SCOPUS
Link
9 Solving Modern Healthcare Challenges with Gamification
Handbook of Research on Solving Modern Healthcare Challenges With Gamification
Ricardo Queirós and António Marques
IGI GLOBAL -
Link Book Buy
#
Title
Editor
Index
Options
1 Design of a Microservices Chaining Gamification Framework
WorldCIST - 8th World Conference on Information Systems and Technologies
Ricardo Queirós
Springer SCOPUS
Link
2 GEdIL—Gamified Education Interoperability Language
Information Journal, MPDI
J. Swacha, J. C. Paiva, J. P. Leal, R. Queirós, R. Montella and S. Kosta
MDPI SCOPUS
Link Paper
3 FGPE AuthorKit - A Tool for Authoring Gamified Programming Educational Content
ITiCSE - 25th annual conference on Innovation and Technology in Computer Science Education
José Paiva, Ricardo Queirós, Jakub Swacha and José Paulo Leal
ACM SCOPUS
Link Paper
4 Game-based Coding Challenges to Foster Programming Practice
ICPEC - 1st International Computer Programming Education Conference
José Paiva, José Paulo Leal and Ricardo Queirós
OASics SCOPUS
Link Paper
5 A Roadmap to Gamify Programming Education
ICPEC - 1st International Computer Programming Education Conference
Jakub Swacha, Ricardo Queirós, José Paiva, José Paulo Leal, Sokol Kosta and Raffaele Montela
OASics SCOPUS
Link Paper
6 On the Nature of Programming Exercises
ICPEC - 1st International Computer Programming Education Conference
Alberto Simões and Ricardo Queirós
OASics SCOPUS
Link Paper
7 Computer Programming Education in Portuguese Universities
ICPEC - 1st International Computer Programming Education Conference
Ricardo Queirós, Mário Pinto and Teresa Terroso
OASics SCOPUS
Link Paper
8 1st International Computer Programming Education Conference, ICPEC 2020
ICPEC 2020 Proceedings Book
Ricardo Queirós, Alberto Simões, Filipe Portela and Mário Pinto
OASics SCOPUS
Link Book Buy
9 Desenvolvimento Avançado para a Web
Technical Book, FCA
Ricardo Queirós and Filipe Portela
FCA N/A
Link Buy
10 9th Symposium on Languages, Applications and Technologies, SLATE 2020
SLATE 2020 Proceedings book
Alberto Simões, Pedro Rangel Henriques and Ricardo Queirós
OASics SCOPUS
Link Book Buy
11 Yet Another Programming Exercises Interoperability Language
SLATE 2020 Conference
José Paiva, Ricardo Queirós, José Paulo Leal and Jakub Swacha
OASics SCOPUS
Link Paper
12 bOWL: A Pluggable OWL Browser
SLATE 2020 Conference
Alberto Simões and Ricardo Queirós
OASics SCOPUS
Link Paper
13 Fostering Programming Practice through Games
Information Journal, MPDI
J. C. Paiva, J. P. Leal, R. Queirós,
MDPI SCOPUS
Link Paper
#
Title
Type
Editor
Index
Links
1 Defining Requirements for a Gamified Programming Exercises Format
Jakub Swacha, Ricardo Queirós, José Carlos Paiva and José Paulo Leal
KES Proceedings Elsevier SCOPUS, DBLP
to appear
2 SeCoGen - A Service Code Generator
Ricardo Queirós
SLATE Proceedings OASIcs SCOPUS, DBLP
Paper
3 Learning JavaScript in a Local Playground
Ricardo Queirós
SLATE Proceedings OASIcs SCOPUS, DBLP
Paper
4 Towards a Framework for Gamified Programming Education
José Paiva, Jakub Swacha and Ricardo Queirós
ISET Proceedings Springer SCOPUS
Link
5 PROud—A Gamification Framework Based on Programming Exercises Usage Data
Ricardo Queirós
Information MDPI SCOPUS, DBLP
Paper
6 Authoring Game-Based Programming Challenges to Improve Students’ Motivation
José Paiva, José Paulo Leal and Ricardo Queirós
ICL Proceedings Springer SCOPUS
Link Buy
7 Code Generation, Analysis Tools, and Testing for Quality
Ricardo Queirós, Alberto Simões and Mário Pinto
Book edition IGI Global -
Link Buy
8 A Survey on Computer Programming Learning Environments
Ricardo Queirós
Book chapter IGI Global -
Link Buy
#
Title
Type
Editor
Index
Links
1 Introdução ao Desenvolvimento Moderno para a Web
Filipe Portela and Ricardo Queirós
Book FCA -
Link Buy
2 Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management
Ricardo Queirós
Book IGI Global -
Link Buy
3 Fostering Students-Driven Learning of Computer Programming with an Ensemble of E-learning Tools
Ricardo Queirós and José Paulo Leal
WorldCIST Proceedings Springer SCOPUS, DBLP
Link Paper
4 CSS Preprocessing: Tools and Automation Techniques
Ricardo Queirós
Journal Article Information (MDPI) SCOPUS, DBLP
Link Paper
5 Kaang: A RESTful API Generator for the Modern Web
Ricardo Queirós
SLATE Proceedings OASIcs SCOPUS, DBLP
Link Paper
6 LearnJS - A JavaScript Learning Playground
Ricardo Queirós
SLATE Proceedings OASIcs SCOPUS, DBLP
Link Paper
7 Introdução ao SASS
Ricardo Queirós
Journal Article Revista PROGRAMAR -
Link Artigo
soon available!
soon available!
soon available!
soon available!
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#
Title
Editor
Index
Options
1 Structural Editing of XML Documents on the Web
MSc in Informatics (thesis)
Ricardo Queirós
N/A N/A
Buy
2 Design of a Repository of Programming Problems
Competitive Learning Institute Symposium (CLIS 2008)
José Paulo Leal and Ricardo Queirós
N/A N/A
Link Paper

Books

Love writing! You can find my books also in Amazon!

 

Books

2023
2023
2022
2022
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2022
2021
2021
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2019
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Activities

Activities

#
Title
Duration
Funding
Role
Links
16 FGPE++ Gamified Programming Learning at Scale 2023-2025 Research Collaborator
TBD
15 MathDigger 2022-2025 Research Collaborator
LINK
14 RED 2022-2024 DGE Research Collaborator
LINK
13 iCare4NextG 2021-2024 Celtic-Next Research Coordinator
Link
12 SmarthHealth 2020-2023 Research
Link
11 TECH 2020-2023 Research
Link
10 ForPharmacy 2021-2023 Research Coordinator
Link
9 Juez LTI - Automatic Assessment of Computing Exercises 2021-2023 Erasmus+ Research
Link
8 FGPE+ - Framework for Gamified Programming Education 2021-2023 Erasmus+ Research
Link
7 ATHENA - Advanced Technology Higher Education Network 2021-2023 - Collaborator
Link
6 Mr UD - Mixed Reality on Universal Design's Secret Service 2020-2022 Erasmus+ Researcher
Link
5 FGPE - Framework for Gamified Programming Education 2019-2021 Erasmus+ Manager, Developer
Link
4 FourEyes – Intelligence, Interaction, Immersion and Innovation for Media Industries 2015-2018 CCDRN Developer
Link
3 Ensemble - an e-learning conceptual framework 2013-2014 IPP-PIPED Manager, Developer
2 EDUJudge - Integrating on-line judge into effective e-learning 2008-2011 EU (Lifelong Learning Program) Developer
Link
1 Industrial project with GEDI, a Lisbon based software company focused on the public administration sector 2005-2007 ADI Developer
Year
Type
Name
Role
Publisher
2022 Conference ITiCSE - 27th Innovation and Technology in Computer Science Education (ITiCSE) Program Committee Springer
2022 Conference ITS2022 - 18th International Conference on New Challenges for ITS During and After COVID Program Committee Springer
2022 Journal Topical Advisory Panel Members - Journal Information Topical Advisory Member MDPI
2022 Network SIG "Creativity & Culture", CARPE - Consortium on Applied Research and Professional Education Co-Leader N/A
2022 Conference BMSD - 12th International Symposium on Business Modeling and Software Design Program Committee Springer
2022 Book Emerging Advancements for Virtual and Augmented Reality in Healthcare Co-editor IGI
2022 Book Digital Therapies in Psychosocial Rehabilitation and Mental Health Co-editor IGI
2022 Journal Special Issue "Cloud Gamification 2021&2022" Co-editor MDPI
2022 Book Next-Generation Applications and Implementations of Gamification Systems Co-editor IGI
2022 Conference ICPEC - 3rd International Computer Programming Education Conference Steering Committee OASics
2022 Conference SLATE - 11th International Symposium on Languages, Applications and Technologies Program Committee OASics
2021 Conference SEI - 3rd Simpósio de Engenharia Informática Program Committee Member N/A
2021 Conference KKIO - 22th Software Engineering Conference Program Advisory Member N/A
2021 Contest GamifyIt - 2nd Gamified Apps Contest Main Organizer N/A
2021 Contest JuezLTI - 1st JuezLTI Programming Contest Local Organizer N/A
2021 Conference ICIST - 27th International Conference on Information and Software Technologies Special Session Chair MDPI
2021 Conference ARTIIS - 1st Conference on Advanced Research in Technologies, Information, Innovation and Sustainability Programm Committee Springer
2021 Journal Special Issue "Future Trends in Computer Programming Education" Co-editor MDPI
2021 Conference GAT@WorldCist'21 - Gamification Application and Technologies Workshop Co-Chair Springer
2021 Conference IEETeL - 12th International workshop on Interactive Environments and Emerging Technologies for eLearning Program Committee Springer
2021 Conference ICPEC - 2nd International Computer Programming Education Conference Steering Committee & Conference Chair OASics
2021 Conference SLATE - 10th International Symposium on Languages, Applications and Technologies Main Conference Chair OASics
2020 Conference TECH-EDU - 2nd International Conference on Technology and Innovation in Learning, Teaching and Education Program Committee Springer
2020 Conference Session Cloud Gamification, ICIST - 26th International Conference on Information and Software Technologies Special Session Chair Springer
2020 Journal Special Issue "Computer Programming Education" Co-editor MDPI
2020 Journal Special Issue "Cloud Gamification 2019" Co-editor MDPI
2019 Conference ITiCSE - 24th Innovation and Technology in Computer Science Education (ITiCSE) Program Committee Member ACM
2019 Journal Special Issue "Code Generation, Analysis and Quality Testing" Co-editor MDPI
2018 Conference IEEE FiCloud - 1st International Workshop on Cloud Gamification Workshop Co-editor Springer
2018 Journal Special Issue "Cloud Gamification" Co-editor MDPI
#
Year
Student
Title
Course
Links
20 2023 Nuno Oliveira Dynamics 365 Engagement Projeto da Licenciatura em Engenharia Informática do Instituto Superior de Tecnologias Avançadas do Porto
Link
19 2023 Nuno Miranda TNDM II - Sistema Integrado de Informação Projeto da Licenciatura em Engenharia Informática do Instituto Superior de Tecnologias Avançadas do Porto
Link
18 2022 Pedro Santos QR Game: otimização e testes Curso Técnico Superior de Design e Tecnologias para Aplicações Móveis, ESMAD
Link
17 2022 David Santos Track & Engage: Visual Goal Creator Curso Técnico Superior de Design e Tecnologias para Aplicações Móveis, ESMAD
Link
16 2021 José Palha Eficácia da Publicidade em Jogos: Experiência do jogador e tipos de publicidade In-Game Mestrado em Marketing – Instituto Politécnico de Viana do Castelo
Link
15 2020 Patrick Monteiro Apoio a atividade da empresa TeSP in Games Design and Digital Animation, ESMAD
Link
14 2018 Luis Silva Desenvolvimento do Jogo Soccer Dash TeSP in Games Design and Digital Animation, ESMAD
Link
13 2018 José Viana Desenvolvimento do Jogo Soccer Dash TeSP in Games Design and Digital Animation, ESMAD
Link
12 2018 Isac Luz AppGeneration TeSP in Games Design and Digital Animation, ESMAD
Link
11 2018 Hugo Lopes Ninja Hop: Arte TeSP in Games Design and Digital Animation, ESMAD
Link
10 2018 Catarina arada Molécula Quiz: desenvolvimento da Arte TeSP in Games Design and Digital Animation, ESMAD
Link
9 2018 Carlos Paula Ninja Hop: desenvolvimento TeSP in Games Design and Digital Animation, ESMAD
Link
8 2018 António Santos AI project: vídeo jogo TeSP in Games Design and Digital Animation, ESMAD
Link
7 2018 Paulo Fernandes BTSTAND BSc in Web Technologies, ESMAD
Link
6 2018 André Gouveia Bot Gary BSc in Web Technologies, ESMAD
Link
5 2014 Patrícia Santos Pires Preservação digital nas empresas portuguesas MSc in Enterprise Information, ESEIG
Link
4 2014 Patrícia Santos Pires Preservação digital nas empresas portuguesas MSc in Enterprise Information, ESEIG
Link
3 2014 Ivone Pires "Coração Poveiro": uma plataforma de crowfunding CET in Accounting, ESEIG
Link
2 2010 António Bessa Automatic evaluation of Programming Exercises MSc in Computer Science, FCUP
Link
1 2010 Daniel Silva Graphic programming of XSL transformations based on examples MSc in Computer Science, FCUP
Link
#
Year
Student
Title
Course
Institution
Links
29 2023 Marta Sampaio O recurso à gamificação como ferramenta de apoio aos sistemas de gestão de conhecimento Programa de Doutoramento em Gestão. Universidade de Évora Instituto de Investigação e Formação Avançada (a realizar)
Link
28 2023 João Dias How to Integrate Immersive Environments and Games into Business Training Systems Using the Inven!RA Architecture Mestrado em Engenharia de Software Faculdade de Engenharia da Universidade do Porto
Link
27 2023 Ana Ferreira Não te esqueças do teu chapéu! - Modelo de storification para estimular o desenho de estratégias de gamificação na educação Mestre em Comunicação e Tecnologias Web Universidade de Aveiro
Link
26 2023 Ana Carreiro Gamificação aplicada à formação em cibersegurança de profissionais de saúde - uma prova de conceito Mestrado em Gestão e Avaliação de Tecnologias em Saúde Instituto Politécnico de Lisboa
Link
25 2022 Pedro Silva SKOT: a Web-based Structured Code Editor for Introductory Programming in Kotlin Master in Computer Engineering Instituto Universitário de Lisboa
Link
24 2022 Judite Resende JOGAR A LABORAR: CONCEÇÃO DE UMA APLICAÇÃO GAMIFICADA PARA MOTIVAR A FIDELIZAÇÃO DOS COLABORADORES DE CHÃO DE FÁBRICA DA FEPSA Mestre em Comunicação e Multimédia Universidade de Aveiro
Link
23 2021 Mauricio Queiroz Extração de Conhecimento dos SASUM MSc in Informatic Engineering Polytechnic of Cávado and Ave
Link
22 2020 Diogo Ferreira Intranet modular e ChatBots: uma nova forma de gestão de empresas MSc in Engineering and Information Systems Management University of Minho
Link
21 2020 João Fernandes eGYM: Engineers Gym MSc in Informatic Engineering ISEP
Link
20 2020 Francisco Moreira Plataforma web para Produtoras Audiovisuais MSc in Informatic Engineering ISEP
Link
19 2020 Hristo Valkanov Integration of mutli-source data into HandSpy MSc in Network and Information Systems Engineering FCUP
Link
18 2020 Alexandre Silva Conteúdo multimédia numa plataforma de comércio eletrónico BSc in Web Technologies ESMAD
Link
17 2020 Fábio Carvalho Dashboad de visualização de estatísticas desportivas BSc in Web Technologies ESMAD
Link
16 2020 Matilde Valente True Project: Pltaforma Web para a construção de jornais escolares com layout customizável BSc in Web Technologies ESMAD
Link
15 2019 Rui Carvalho Gamificação, mHealth e adesão dos utilizadores MsC in Informatic Systems and Network Engineering Faculty of Sciences (UP)
Link
14 2018 Ricardo Martini Formal Description and Automatic Generation of Learning Spaces based on Ontoogies PhD in Informatics University of Minho (UM)
Link
13 2018 Mariana Pereira Serviços de Backend para o Desenvolvimento de Aplicações Móveis - Mobile Backend as a Service MSc in Computer Engineering (DETI) University of Aveiro (UA)
Link
12 2018 Tiago Bastos Vitals Recorder: sistema móvel para apoiar a realização de estudos de psicofisiologia MSc in Computer engineering and telematocs (DETI) University of Aveiro (UA)
Link
11 2017 Darius Ašeriškis Modelling and Evaluation of software System Gammification Elements PhD in Informatics Engineering Kaunas University of Technology (KTU)
Link
10 2017 Débora Gonçalves e Tiago Pinto GoGamification: Aplicação para Dispositivos Móveis BSc in Web Technologies ESMAD
Link
9 2016 Diana Pacheco Aplicação em dispositivos móveis para fidelização de clientes na área da cosmética MSc in Informatic Systems and Networks FCUP
Link
8 2016 Hugo Fugueiredo Aplicação em dispositivos móveis para empresa de Transportes de Mercadorias MSc in Informatic Systems and Networks FCUP
Link
7 2016 João Batista e Inês Silva Growbox BSc in Technologies and Multimedia Communication ESMAD
Link
6 2016 Ana Silva and Rita Pinto Porto of Interest BSc in Technologies and Multimedia Communication ESMAD
Link
5 2015 Renil Lacmane Extensão da Plataforma Epik (Edutaiment by Playing and Interacting with Knowledge) MSc in Informatic Engineering UNL
Link
4 2015 Nuno Vieira SplineAPI, uma API REST para serviços de Processamento de Linguagem Natural MSc in Informatic Engineering Universuty of Minho (UM)
Link
3 2015 Vítor Gonçalves Aplicação de prescrição eletrónica de medicamentos para dispositivos móveis MSc in Informatic Systems and Networks FCUP
Link
2 2012 Sandra Soares Interfólio - Sistema Interoperável de Portefólios Digitais MSc in Computer Science FCUP
Link
1 2011 Bernardo Pina HTML5-based mobile video surveillance MSc in Computer Science FCUP
Link
#
Year
University
Country
Links
5 2023 Kristiania University College Oslo, Noruega
Classes Photos
4 2022 Comenius University in Bratislava Bratislava, Eslováquia
Classes Photos
3 2018 Karel de Grote University College Antuérpia, Bélgica
Classes Photos
2 2017 Lodz University of Technology Lodz, Polónia
Classes Photos
1 2016 Josip Juraj Strossmayer University of Osijek - Unios Osijek, Croatia
Classes Photos
#
Year
Award
Value
Links
8 2020-2022 INESC productivity award - -
7 2015 Prize money PAPRE 300€ -
6 2014 Prize money PAPRE 1 900€ -
5 2013 PIPED 1st edition Winner 2 000€
Link
4 2012 SLATE Best Paper -
Link
3 2010 ECEL Best Poster -
Link
2 2010 XATA Best Student Paper -
Link
1 2019-12 PROTEC PhD Fellowship, IPP - -

Travel

Travel

file
Year
Country
Description
2023 Madrid (Spain) october
Szczecin (Poland) october
Ankara (Turkey) september
Glasgow (Scotland)
Rome (Italy)
Budapest (Hungary)
Munich (Germany)
Barcelona (Spain)
Oslo and Bergen (Norway)
Seville (Spain)
ARTIIS conference
FGPE++ project
MATH-DIGGER project
CARPE network
ATHENA project
MATH-DIGGER project
Siemens project
Holidays
Erasmus+ Mobility
Half-marathon
2022 Bursa (Turkey)
Szczecin (Poland)
Santiago (Spain)
Vienna (Austria)
Bratislava (Slovakia)
Paris (France)
JuezLTI project
FGPE+ project
ARTIIS conference
Erasmus+ mobility
Erasmus+ mobility
Holidays
2019 Szczecin (Poland)
Budapest (Hungary)
Copenhagen (Denmark)
FGPE project
KES conference
FGPE project
2018 Antwerp (Belgium)
Madrid (Spain)
Rome and Naples (Italy)
Erasmus+ Mobility
Marathon
WorldCIST conference
2017 Kaunas (Lithuania)
Boavista island (Cape Verde)
Lodz (Poland)
PhD jury
Holidays
Erasmus+ Mobility
2015 Bucharest and Sinaia (Romania)
Zagreb and Osijek (Croatia)
Prague (Czech Republic)
ICSLE conference
Erasmus+ Mobility
Holidays
2014 Tallinn (Estonia)
Helsinky (Finland)
ICWL conference
ICWL conference
2012 Tel Aviv and Haifa (Israel) ITICSE conference
2011 Corfu island (Greece)
Santander and Bilbao (Spain)
TechEducation conference
Holidays
2010 Valencia (Spain)
Stockholm (Sweden)
Funchal (Madeira island)
Florence and Pisa (Italy)
Recife and Porto Galinhas (Brazil)
INTED conference
Edujudge project
ICEIS conference
Holidays
Holidays
2009 Paris and Normandy (France)
Funchal (Madeira island)
Madrid
Punta Cana (Dominican Republic)
Holidays
Holidays
Holidays
Holidays
2008 Agia Napa (Cyprus)
Amsterdam (Holland)
ECEL conference
ECEL conference
2006 London (England)
Funchal and Porto Santo (Madeira island)
Holidays
Holidays
2005 Cairo (Egypt) Holidays
2001 Paris (France) Holidays
2000 Amsterdam and Rotterdam (Holland) Holidays
Continents
Countries
Cities
Europe (24) Austria
Belgium
Czech Republic
Croatia
Cyprus
Denmark
Estonia
Finland
France (3)
Germany
Greece
Holland (2)
Hungary (2)
Italy (4)
Lithuania
Madeira (3)
Norway
Poland (3)
Romania
Spain (19)
Scotland
Slovakia
Sweden
UK (2)
Vienna
Antwerp
Prague
Zagreb and Osijek
Agia Napa
Copenhagen
Tallinn
Helsinki
Paris (3), Normandy
Munich
Corfu island
Amsterdam (2) and Rotterdam
Budapest (2)
Rome (2), Florence, Pisa, Naples, Milan
Kaunas
Madeira (3), Porto Santo
Oslo and Bergen
Lodz, Szczecin (2)
Bucharest and Sinaia
Vigo (2), Coruna (2), Santander, Bilbao, Santiago (2), Salamanca (3), Valladolid (2), Madrid (2), Bilbao, Barcelona (2), Seville
Glasgow
Bratislava
Stockholm
London and Brighton
Africa (2) Cape Verde
Egypt
Boavista island
Cairo,...
Asia (2) Israel
Turkey
Tel Aviv, Haifa
Bursa
America (2) Brazil
Dominican Republic
Recife, Porto Galinhas
Punta Cana

Running

Love running! My goals are always the same: to beat myself. And, always, with a smile in my face!

 

42K Racing

2012

2013

2014

2015

2016

2017

2018

2019

2020

2021

2022

2023

Maratona do Porto - - - - 3:39:01 3:18:06 3:07:36 3:21:34 3:19:46 4:07:11 3:47:50 3:46:13
Maratona do Madrid - - - - - - 3:48:40 - - - -
Maratona de Aveiro - - - - - - - 3:31:47 - 3:20:00 3:37:02 3:44:24
Maratona do Gerês - - - - - - - - - - - 4:11:16

21K Racing

2012

2013

2014

2015

2016

2017

2018

2019

2020

2021

2022

2023

Meia Maratona do Porto - 1:56:42 1:51:00 - 1:43:59 1:34:45 1:32:21 1:29:22 1:32:00 - 1:36:42 1:37:05
Meia Maratona de Sevilha - - - - - - - - - - - 1:32:01
Meia Maratona do Famalicão - - - - - 1:34:16 - - - - - -
Meia Maratona de Esposende - - - - - - 1:36:17 - - - 1:33:26 -
D'Ouro Run Gondomar - - ? - - 1:46:00 1:36:28 1:33:32 - - - 1:35:33
Douro Vinhateiro - - - ? ? - - 1:35:24 - - - -
Meia Maratona de Barcelos - - - - - - - 1:30:29 - - - -
Meia Maratona de Viana - - - - - - - 1:31:00 - - -
Meia Maratona Douro Verde - - - - - - - - - - 1:31:22 -
Meia Maratona Matosinhos - - - - - - - - - - 1:32:33 -
Corrida de S. João (15k) 1:26:00 - - - - - - - - - - -

10K Racing

2012

2013

2014

2015

2016

2017

2018

2019

2020

2021

2022

2023

Corrida do Pai - 51:00 50:43 52:13 49:22 44:47 40:32 40:27 - - 40:54 40:52
Corrida Porto de Leixões - - - - - 43:07 40:50 40:47 - - - -
São Silvestre Porto 53:19 - 52:53 - 45:57 1:00:00 - - - - - -
Corrida do Mar - - 46:03 - - 46:46 - - - - - -
Marginal de Vila do Conde - - 47:14 - - - - - 39:26 - - -
Urban Run Vila do Conde - - - - - - 48:53 - - - - -
Grande Prémio de S. Pedro - - 44:33 - - - - - - - - -
Corrida Fernanda Ribeiro - - - - - - - 42:18 - - - -
Corrida da Nau Vila do Conde - - - - - - - 40:30 - - - -

CONTACT ME

Feel free to contact me. I promise that I will answer promptly

Address

Rua D. Sancho I, n.º 981
4480-876 Vila do Conde
Portugal

Phone

+351 252 291 700

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